Erma 85a (game optimized)


Software used: modo, Maya, Zbrush, Photoshop
Hi Res model: 3 hours
Retopo: 3 hours
UV: 3 hours
Texture: 2 hours
Poly count: 1710 tris








Old House (game optimized)

















Software Used: Maya, Photoshop
Poly count: 1042 tris
UV: 5 hours
Base model: 4 hours
Texture map: 2 hours
 Normal map: 1 hour


Mech


*CURRENTLY BEING REVISED*

Concept drawings, normal map, texture map, wireframe

Software used: Maya, Zbrush
Base model: 5 hours
UV: 3 hours
Detailing: 5 hours
Texturing: 4 hours
Poly count: 4934 tris

Beast

Early concept drawings
Normal and Texture map

Software used: Zbrush, 3dCoat
Modeling: 2 days
Retopo: 3 hours
Texturing: 4 hours
Poly count: 5614 tris

Violin












Software used: modo
Modeling time: 3 days

Ladybug



This model was made for a 2d illustration only.

Modeling time: 4 days
Render time: 28 mins
Software used: modo, Photoshop